Wednesday, August 27, 2008

Fire Emblem: Radiant Dawn

Three years have passed since the Daein-Crimea war, where the mercenary Ike led the Crimean army todefeat Daein's mad King Ashnard. Both Daein and Crimea are still stabilizing after that war. Daein is ruled by the Begnion occupation forces, after Crimea relinquished rule over their defeated country, and they are oppressed by the imperial soldiers. In the first cheap sony games the game's four parts, a group of chivalrous thieves, which includes fortune-teller Micaiah, fight Begnion's oppression and attempt to liberate Daein and bring back power to the royal family. The efforts of the Dawn Brigade are the beginning of a much larger conflict. In the next part, Crimea's Queen Elincia fights against conspiring nobles, who plot to overthrow her. The following part sees the Greil mercenaries assist the united Laguz army as they go to war with the Begnion Empire. The consequences of this war can be seen in the fourth and final part, where the Dawn Brigade and the Greil mercenaries join forces to defeat the Begnion senate and the threatening goddess of chaos high above at the Guiding Tower. ESRB Rated E10 for gamers aged 10 and up
Customer Review: Love this Game
This game, through my standards, happens to be one of the greatest games I have ever played. The gameplay itself maybe tweaked a bit in order to have an "easy-access" way to reset in order if you lose a valuable playable character, but overall, the graphics are stunning, the storyline is exquisite and the CG cutscenes are breath-taking for one who has played 90% of the Fire Emblem Series. This sequel is a must-have for those who have enjoyed the Fire Emblem Series, especially Fire Emblem: Path of Radiance.
Customer Review: Dull, after playing Path of Radiance
I played this game before its prequel: Path of Radiance for the Gamecube. In the beginning the story and characters seemed uninspiring, the dialogue wooden and juvenile. How could anyone care for the Dawn Brigade? Leonardo, Edward, Nolan, so shockingly poor characters do I seldom see. Also the whole presentation seemed flawed. Outdated graphics, unmemorable music, bad voice-acting, still pictures and lifeless images. Little by little I grew into the game, and after a while I was no longer bothered by the things which I mentioned. The story, characters and dialogue all improved as the game moved on, particularily in part III. A new to the series, the game felt immensely difficult at times, but it was mostly for not thinking ahead and trying to move too fast. On second playthrough even hard/maniac mode is a piece of cake. However, only after playing Path of Radiance, and then starting this game again, do I see how lackluster this game actually is. A pity they coulnd't build better on the foundation laid by the prequel.




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